Extract black and white image from android camera's NV21 format

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你的背包
你的背包 2020-11-28 02:18

I have done some google-ing around and couldn\'t find enough information about this format. It is the default format for camera preview. Can anyone suggest good sources of i

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  •  庸人自扰
    2020-11-28 02:45

    I developed the following code to convert the NV21 to RGB, and it is working.

    /**
     * Converts YUV420 NV21 to RGB8888
     * 
     * @param data byte array on YUV420 NV21 format.
     * @param width pixels width
     * @param height pixels height
     * @return a RGB8888 pixels int array. Where each int is a pixels ARGB. 
     */
    public static int[] convertYUV420_NV21toRGB8888(byte [] data, int width, int height) {
        int size = width*height;
        int offset = size;
        int[] pixels = new int[size];
        int u, v, y1, y2, y3, y4;
    
        // i percorre os Y and the final pixels
        // k percorre os pixles U e V
        for(int i=0, k=0; i < size; i+=2, k+=2) {
            y1 = data[i  ]&0xff;
            y2 = data[i+1]&0xff;
            y3 = data[width+i  ]&0xff;
            y4 = data[width+i+1]&0xff;
    
            u = data[offset+k  ]&0xff;
            v = data[offset+k+1]&0xff;
            u = u-128;
            v = v-128;
    
            pixels[i  ] = convertYUVtoRGB(y1, u, v);
            pixels[i+1] = convertYUVtoRGB(y2, u, v);
            pixels[width+i  ] = convertYUVtoRGB(y3, u, v);
            pixels[width+i+1] = convertYUVtoRGB(y4, u, v);
    
            if (i!=0 && (i+2)%width==0)
                i+=width;
        }
    
        return pixels;
    }
    
    private static int convertYUVtoRGB(int y, int u, int v) {
        int r,g,b;
    
        r = y + (int)(1.402f*v);
        g = y - (int)(0.344f*u +0.714f*v);
        b = y + (int)(1.772f*u);
        r = r>255? 255 : r<0 ? 0 : r;
        g = g>255? 255 : g<0 ? 0 : g;
        b = b>255? 255 : b<0 ? 0 : b;
        return 0xff000000 | (b<<16) | (g<<8) | r;
    }
    

    This image helps to understand. YUV420 NV21

    If you wanna just grayscale image is easer. You can discard all the U and V info, and take just the Y info. The code would can be like this:

    /**
     * Converts YUV420 NV21 to Y888 (RGB8888). The grayscale image still holds 3 bytes on the pixel.
     * 
     * @param pixels output array with the converted array o grayscale pixels
     * @param data byte array on YUV420 NV21 format.
     * @param width pixels width
     * @param height pixels height
     */
    public static void applyGrayScale(int [] pixels, byte [] data, int width, int height) {
        int p;
        int size = width*height;
        for(int i = 0; i < size; i++) {
            p = data[i] & 0xFF;
            pixels[i] = 0xff000000 | p<<16 | p<<8 | p;
        }
    }
    

    To create your Bitmap just:

    Bitmap bm = Bitmap.createBitmap(pixels, width, height, Bitmap.Config.ARGB_8888);
    

    Where pixels is your int [] array.

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