I think people in the other answers overdo it. You can easily achieve events in Python with less than 15 lines of code.
You simple have two classes: Event and Observer. Any class that wants to listen for an event, needs to inherit Observer and set to listen (observe) for a specific event. When an Event is instantiated and fired, all observers listening to that event will run the specified callback functions.
class Observer():
_observers = []
def __init__(self):
self._observers.append(self)
self._observables = {}
def observe(self, event_name, callback):
self._observables[event_name] = callback
class Event():
def __init__(self, name, data, autofire = True):
self.name = name
self.data = data
if autofire:
self.fire()
def fire(self):
for observer in Observer._observers:
if self.name in observer._observables:
observer._observables[self.name](self.data)
Example:
class Room(Observer):
def __init__(self):
print("Room is ready.")
Observer.__init__(self) # Observer's init needs to be called
def someone_arrived(self, who):
print(who + " has arrived!")
room = Room()
room.observe('someone arrived', room.someone_arrived)
Event('someone arrived', 'Lenard')
Output:
Room is ready.
Lenard has arrived!