So, anybody know how to display an image with rounded corners with Glide? I am loading an image with Glide, but I don\'t know how to pass rounded params to this library.
The other solutions did not work for me. I found they all have significant drawbacks:
It is really interesting that after fumbling around with this I found the Fresco library page about rounded corners and circles in which they list basically the same limitations and conclude with the statement:
there is no really good solution for rounding corners on Android and one has to choose between the aforementioned trade-offs
Unbelievable that at this time we still dont have a real solution. I have an alternate solution based on the link I put above. The drawback with this approach is that it assumes your background is a solid color (the corners aren't really transparent). You would use it like this:
The gist is here and full code here:
public class RoundedCornerLayout extends RelativeLayout {
private Bitmap maskBitmap;
private Paint paint;
private float cornerRadius;
public RoundedCornerLayout(Context context) {
super(context);
init(context, null, 0);
}
public RoundedCornerLayout(Context context, AttributeSet attrs) {
super(context, attrs);
init(context, attrs, 0);
}
public RoundedCornerLayout(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
init(context, attrs, defStyle);
}
private void init(Context context, AttributeSet attrs, int defStyle) {
paint = new Paint(Paint.ANTI_ALIAS_FLAG);
setWillNotDraw(false);
}
@Override
public void draw(Canvas canvas) {
super.draw(canvas);
if (maskBitmap == null) {
// This corner radius assumes the image width == height and you want it to be circular
// Otherwise, customize the radius as needed
cornerRadius = canvas.getWidth() / 2;
maskBitmap = createMask(canvas.getWidth(), canvas.getHeight());
}
canvas.drawBitmap(maskBitmap, 0f, 0f, paint);
}
private Bitmap createMask(int width, int height) {
Bitmap mask = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(mask);
Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG);
paint.setColor(Color.WHITE); // TODO set your background color as needed
canvas.drawRect(0, 0, width, height, paint);
paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.CLEAR));
canvas.drawRoundRect(new RectF(0, 0, width, height), cornerRadius, cornerRadius, paint);
return mask;
}
}