I\'m making a sampler program where each key from 1 to 9 will make a different sound. Everything works fine, but when I press two (or more) sounds at the same time, the seco
You could do this:
SoundPlayer supports WAV Stream. You could
And provide such stream as a parameter to the SoundPlayer constructor.
That way you won't have to use somehow complicated DirectSound libraries, and still have mixing (multiple sounds at once).