How to avoid running out of memory in high memory usage application? C / C++

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天命终不由人
天命终不由人 2021-02-19 14:04

I have written a converter that takes openstreetmap xml files and converts them to a binary runtime rendering format that is typically about 10% of the original size. Input file

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  •  执念已碎
    2021-02-19 14:14

    You have to understand that Virtual Memory is different from "RAM" in that the amount of Virtual Memory you're using is the total amount you've reserved, while real memory (in Windows its called Working Set) is memory that you've actually modified or locked.

    As someone else pointed out, on 32-bit Windows Platforms the limit on Virtual Memory is 2 gigabytes unless you set the special flag for 3 gigabytes and can ensure that all the pointers both in your code and any libraries you use only use unsigned pointers.

    So either forcing users to 64-bit or monitoring your Virtual Memory and capping your max block size to something that comfortably fits inside the limits imposed by 32-bit operating systems would be my advice.

    I've slammed into the 32-bit wall in Windows, but have no experience with working around these limitations in Linux so I've only talked about the Windows side of things.

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