in a method, i want to call a method after n seconds:
self.toolBarState = [NSNumber numberWithInt:1];
[self changeButtonNames];
[self drawMap];
[
I ran into this same issue, and by necessity I solve it slightly different from the accepted answer. Notice I wanted my delay and selectors to be variables? Using a block allows me to stay within my current method.
dispatch_async(dispatch_get_main_queue(), ^{
[self performSelector:loopSelector withObject:nil afterDelay:cycleTime];
});
By the way, this is definitely a threading issue. The documentation for performSelector:withObject:afterDelay: states that this will be performed on the current thread after the delay, but sometimes that thread's run loop is no longer active.
A more detailed discussion on the subject can be found here