How to use graphics.h in codeblocks?

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予麋鹿
予麋鹿 2020-11-27 20:39

I have recently started learning graphics in C++.

I tried #include in my program in codeblocks but it shows error. Then I downloaded

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  •  情书的邮戳
    2020-11-27 21:25

    1. First download WinBGIm from http://winbgim.codecutter.org/ Extract it.
    2. Copy graphics.h and winbgim.h files in include folder of your compiler directory
    3. Copy libbgi.a to lib folder of your compiler directory
    4. In code::blocks open Settings >> Compiler and debugger >>linker settings click Add button in link libraries part and browse and select libbgi.a file
    5. In right part (i.e. other linker options) paste commands -lbgi -lgdi32 -lcomdlg32 -luuid -loleaut32 -lole32
    6. Click OK

    For detail information follow this link.

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