problem saving openGL FBO larger than window

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栀梦
栀梦 2021-02-14 07:30

I\'m rendering into an OpenGL offscreen framebuffer object and like to save it as an image. Note that the FBO is larger than the display size. I can render into

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  •  天命终不由人
    2021-02-14 08:07

    You're not doing anything wrong, this has been quite common behaviour with OpenGL graphics drivers for a long time - I recall running up against exactly the same issue on nVidia Geforce 3 cards at least a decade ago, and I adopted a similar solution - rendering to an offscreen texture.

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