I am trying to write a class library that can catch the windows messages to notify me if a device has been attached or removed. Normally, in a windows forms app I would just
I have a working USB communication class that implements device change notification in a slightly different way if anyone is interested. It's pretty compact (w/o the comments) and doesn't rely on Threading
or the OnSourceInitialized
and HwndHandler
stuff in the client. Also, you do not need a Form
or Window as mentioned. Any type where you can override WndProc()
can be used. I use a Control
.
The sample contains only code needed for notification and nothing else. The sample code is C++/CLI and although I don't subscribe to the practice of putting executable code in header files, for the sake of brevity, I do so here.
#pragma once
#include // Declares required datatypes.
#include // Required for WM_DEVICECHANGE messages.
#include // Required for DEFINE_GUID definition (see below).
namespace USBComms
{
using namespace System;
using namespace System::Runtime::InteropServices;
using namespace System::Windows;
using namespace System::Windows::Forms;
// This function is required for receieving WM_DEVICECHANGE messages.
// Note: name is remapped "RegisterDeviceNotificationUM"
[DllImport("user32.dll" , CharSet = CharSet::Unicode, EntryPoint="RegisterDeviceNotification")]
extern "C" HDEVNOTIFY WINAPI RegisterDeviceNotificationUM(
HANDLE hRecipient,
LPVOID NotificationFilter,
DWORD Flags);
// Generic guid for usb devices (see e.g. http://msdn.microsoft.com/en-us/library/windows/hardware/ff545972%28v=vs.85%29.aspx).
// Note: GUIDs are device and OS specific and may require modification. Using the wrong guid will cause notification to fail.
// You may have to tinker with your device to find the appropriate GUID. "hid.dll" has a function `HidD_GetHidGuid' that returns
// "the device interfaceGUID for HIDClass devices" (see http://msdn.microsoft.com/en-us/library/windows/hardware/ff538924%28v=vs.85%29.aspx).
// However, testing revealed it does not always return a useful value. The GUID_DEVINTERFACE_USB_DEVICE value, defined as
// {A5DCBF10-6530-11D2-901F-00C04FB951ED}, has worked with cell phones, thumb drives, etc. For more info, see e.g.
// http://msdn.microsoft.com/en-us/library/windows/hardware/ff553426%28v=vs.85%29.aspx.
DEFINE_GUID(GUID_DEVINTERFACE_USB_DEVICE, 0xA5DCBF10L, 0x6530, 0x11D2, 0x90, 0x1F, 0x00, 0xC0, 0x4F, 0xB9, 0x51, 0xED);
///
/// Declare a delegate for the notification event handler.
///
/// The object where the event handler is attached.
/// The event data.
public delegate void NotificationEventHandler(Object^ sender, EventArgs^ e);
///
/// Class that generetaes USB Device Change notification events.
///
///
/// A Form is not necessary. Any type wherein you can override WndProc() can be used.
///
public ref class EventNotifier : public Control
{
private:
///
/// Raises the NotificationEvent.
///
/// The event data.
void RaiseNotificationEvent(EventArgs^ e) {
NotificationEvent(this, e);
}
protected:
///
/// Overrides the base class WndProc method.
///
/// The Windows Message to process.
///
/// This method receives Windows Messages (WM_xxxxxxxxxx) and
/// raises our NotificationEvent as appropriate. Here you should
/// add any message filtering (e.g. for the WM_DEVICECHANGE) and
/// preprocessing before raising the event (or not).
///
virtual void WndProc(Message% message) override {
if(message.Msg == WM_DEVICECHANGE)
{
RaiseNotificationEvent(EventArgs::Empty);
}
__super::WndProc(message);
}
public:
///
/// Creates a new instance of the EventNotifier class.
///
EventNotifier(void) {
RequestNotifications(this->Handle); // Register ourselves as the Windows Message processor.
}
///
/// Registers an object, identified by the handle, for
/// Windows WM_DEVICECHANGE messages.
///
/// The object's handle.
bool RequestNotifications(IntPtr handle) {
DEV_BROADCAST_DEVICEINTERFACE NotificationFilter;
ZeroMemory(&NotificationFilter, sizeof(NotificationFilter));
NotificationFilter.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE;
NotificationFilter.dbcc_size = sizeof(DEV_BROADCAST_DEVICEINTERFACE);
NotificationFilter.dbcc_reserved = 0;
NotificationFilter.dbcc_classguid = GUID_DEVINTERFACE_USB_DEVICE;
return RegisterDeviceNotificationUM((HANDLE)handle, &NotificationFilter, DEVICE_NOTIFY_WINDOW_HANDLE) != NULL;
}
///
/// Defines the notification event.
///
virtual event NotificationEventHandler^ NotificationEvent;
};
}
Then, in the 'receiver' (the object that subscribes to and consumes our NotificationEvent
), all you have to do is:
void Receiver::SomeFunction(void)
{
USBComms::EventNotifier usb = gcnew USBComms::EventNotifier();
usb->NotificationEvent += gcnew USBComms::NotificationEventHandler(this, &Receiver::USBEvent);
}
void Receiver::USBEvent(Object^ sender, EventArgs^ e)
{
// Handle the event notification as appropriate.
}