I\'m trying to enable hw acceleration in Honeycomb, and display some Bitmaps on Canvas.
All works fine, but for large bitmaps (>2048 in one dimension), I get error in log:>
According to the specification, calling glGetIntegerv with GL_MAX_TEXTURE_SIZE.
GL_MAX_TEXTURE_SIZE params returns one value. The value gives a rough estimate of the largest texture that the GL can handle. The value must be at least 64.