I want to draw an arrow using the canvas tag, javascript. I\'ve made it using the quadratic function, but I\'m having problems to calculate the angle of rotation of the arro
Here is the working solution
function draw_arrow(ctx,fx,fy,tx,ty){ //ctx is the context
var angle=Math.atan2(ty-fy,tx-fx);
ctx.moveTo(fx,fy); ctx.lineTo(tx,ty);
var w=3.5; //width of arrow to one side. 7 pixels wide arrow is pretty
ctx.strokeStyle="#4d4d4d"; ctx.fillStyle="#4d4d4d";
angle=angle+Math.PI/2; tx=tx+w*Math.cos(angle); ty=ty+w*Math.sin(angle);
ctx.lineTo(tx,ty);
//Drawing an isosceles triangle of sides proportional to 2:7:2
angle=angle-1.849096; tx=tx+w*3.5*Math.cos(angle); ty=ty+w*3.5*Math.sin(angle);
ctx.lineTo(tx,ty);
angle=angle-2.584993; tx=tx+w*3.5*Math.cos(angle); ty=ty+w*3.5*Math.sin(angle);
ctx.lineTo(tx,ty);
angle=angle-1.849096; tx=tx+w*Math.cos(angle); ty=ty+w*Math.sin(angle);
ctx.lineTo(tx,ty);
ctx.stroke(); ctx.fill();
}