Can anyone provide some pseudo code for a roulette selection function? How would I implement this:
The pseudocode posted contained some unclear elements, and it adds the complexity of generating offspring in stead of performing pure selection. Here is a simple python implementation of that pseudocode:
def roulette_select(population, fitnesses, num):
""" Roulette selection, implemented according to:
"""
total_fitness = float(sum(fitnesses))
rel_fitness = [f/total_fitness for f in fitnesses]
# Generate probability intervals for each individual
probs = [sum(rel_fitness[:i+1]) for i in range(len(rel_fitness))]
# Draw new population
new_population = []
for n in xrange(num):
r = rand()
for (i, individual) in enumerate(population):
if r <= probs[i]:
new_population.append(individual)
break
return new_population