If GOTO itself were evil, compilers would be evil, because they generate JMPs. If jumping into a block of code, especially following a pointer, were inherently evil, the RETurn instruction would be evil. Rather, the evil is in the potential for abuse.
At times I have had to write apps that had to keep track of a number of objects where each object had to follow an intricate sequence of states in response to events, but the whole thing was definitely single-thread. A typical sequence of states, if represented in pseudo-code would be:
request something
wait for it to be done
while some condition
request something
wait for it
if one response
while another condition
request something
wait for it
do something
endwhile
request one more thing
wait for it
else if some other response
... some other similar sequence ...
... etc, etc.
endwhile
I'm sure this is not new, but the way I handled it in C(++) was to define some macros:
#define WAIT(n) do{state=(n); enque(this); return; L##n:;}while(0)
#define DONE state = -1
#define DISPATCH0 if state < 0) return;
#define DISPATCH1 if(state==1) goto L1; DISPATCH0
#define DISPATCH2 if(state==2) goto L2; DISPATCH1
#define DISPATCH3 if(state==3) goto L3; DISPATCH2
#define DISPATCH4 if(state==4) goto L4; DISPATCH3
... as needed ...
Then (assuming state is initially 0) the structured state machine above turns into the structured code:
{
DISPATCH4; // or as high a number as needed
request something;
WAIT(1); // each WAIT has a different number
while (some condition){
request something;
WAIT(2);
if (one response){
while (another condition){
request something;
WAIT(3);
do something;
}
request one more thing;
WAIT(4);
}
else if (some other response){
... some other similar sequence ...
}
... etc, etc.
}
DONE;
}
With a variation on this, there can be CALL and RETURN, so some state machines can act like subroutines of other state machines.
Is it unusual? Yes. Does it take some learning on the part of the maintainer? Yes. Does that learning pay off? I think so. Could it be done without GOTOs that jump into blocks? Nope.