I have recently been looking around, to find a good way to communicate between nodeJS and PHP. Here is the idea : nodeJS is still quite new, and it can be kind of tricky to
Try similar or you can check my blog for complete sample code on nodejs
On your page side:
https://cdnjs.cloudflare.com/ajax/libs/socket.io/2.2.0/socket.io.js
var socket = io();
emit function to send data to nodeserver.socket.emit('new_notification', {
message: 'message',
title: 'title',
icon: 'icon',
});
So now your code will be look like
var socket = io();
$(document).ready(function($) {
$('.rules-table').on('click', '.runRule', function(event) {
event.preventDefault();
/* Act on the event */
var ruleID = $(this).parents('tr').attr('id');
// send notification before going to post
socket.emit('new_notification', {
message: 'Messge is ready to sent',
title: title,
icon: icon,
});
$.ajax({
url: '/ajax/run-rule.php',
type: 'POST',
dataType: 'json',
data: {
ruleID: ruleID
},
})
.done(function(data) {
console.log(data);
// send notification when post success
socket.emit('new_notification', {
message: 'Messge was sent',
title: title,
icon: icon,
});
})
.fail(function() {
console.log("error");
// send notification when post failed
socket.emit('new_notification', {
message: 'Messge was failed',
title: title,
icon: icon,
});
})
.always(function() {
console.log("complete");
});
});
});
Now on Node server side make handler for your request to get your request and send a message to all connected devices/browsers(server.js)
var app = require('express')();
var http = require('http').Server(app);
var io = require('socket.io')(http);
app.get('/', function(req, res) {
res.sendfile('index.html');
});
io.on('connection', function (socket) {
socket.on( 'new_notification', function( data ) {
console.log(data.title,data.message);
// Now Emit this message to all connected devices
io.sockets.emit( 'show_notification', {
title: data.title,
message: data.message,
icon: data.icon,
});
});
});
http.listen(3000, function() {
console.log('listening on localhost:3000');
});
Now the client/browser/client side make a receiver to receive socket message from node server
var socket = io();
/**
* Set Default Socket For Show Notification
* @param {type} data
* @returns {undefined}
*/
socket.on('show_notification', function (data) {
showDesktopNotification(data.title, data.message, data.icon);
});
/**
* Set Notification Request
* @type type
*/
function setNotification() {
showDesktopNotification('Lokesh', 'Desktop Notification..!', '/index.jpeg');
sendNodeNotification('Lokesh', 'Browser Notification..!', '/index.jpeg');
}
/**
* Check Browser Notification Permission
* @type window.Notification|Window.Notification|window.webkitNotification|Window.webkitNotification|Window.mozNotification|window.mozNotification
*/
var Notification = window.Notification || window.mozNotification || window.webkitNotification;
Notification.requestPermission(function (permission) {
});
/**
* Request Browser Notification Permission
* @type Arguments
*/
function requestNotificationPermissions() {
if (Notification.permission !== 'denied') {
Notification.requestPermission(function (permission) {
});
}
}
/**
* Show Desktop Notification If Notification Allow
* @param {type} title
* @param {type} message
* @param {type} icon
* @returns {undefined}
*/
function showDesktopNotification(message, body, icon, sound, timeout) {
if (!timeout) {
timeout = 4000;
}
requestNotificationPermissions();
var instance = new Notification(
message, {
body: body,
icon: icon,
sound: sound
}
);
instance.onclick = function () {
// Something to do
};
instance.onerror = function () {
// Something to do
};
instance.onshow = function () {
// Something to do
};
instance.onclose = function () {
// Something to do
};
if (sound)
{
instance.sound;
}
setTimeout(instance.close.bind(instance), timeout);
return false;
}