Can you explain to me:
Predicate falls under the category of generic delegates in C#. This is called with one argument and always return the boolean type. Basically, the predicate is used to test the condition - true/false. Many classes support predicate as an argument. For example, list.findall expects the parameter predicate. Here is an example of predicate.
Imagine a function pointer with the signature:
bool delegate myDelegate(T match);
Here is the example:
Node.cs:
namespace PredicateExample
{
class Node
{
public string Ip_Address { get; set; }
public string Node_Name { get; set; }
public uint Node_Area { get; set; }
}
}
Main class:
using System;
using System.Threading;
using System.Collections.Generic;
namespace PredicateExample
{
class Program
{
static void Main(string[] args)
{
Predicate backboneArea = Node => Node.Node_Area == 0 ;
List Nodes = new List();
Nodes.Add(new Node { Ip_Address = "1.1.1.1", Node_Area = 0, Node_Name = "Node1" });
Nodes.Add(new Node { Ip_Address = "2.2.2.2", Node_Area = 1, Node_Name = "Node2" });
Nodes.Add(new Node { Ip_Address = "3.3.3.3", Node_Area = 2, Node_Name = "Node3" });
Nodes.Add(new Node { Ip_Address = "4.4.4.4", Node_Area = 0, Node_Name = "Node4" });
Nodes.Add(new Node { Ip_Address = "5.5.5.5", Node_Area = 1, Node_Name = "Node5" });
Nodes.Add(new Node { Ip_Address = "6.6.6.6", Node_Area = 0, Node_Name = "Node6" });
Nodes.Add(new Node { Ip_Address = "7.7.7.7", Node_Area = 2, Node_Name = "Node7" });
foreach( var item in Nodes.FindAll(backboneArea))
{
Console.WriteLine("Node Name " + item.Node_Name + " Node IP Address " + item.Ip_Address);
}
Console.ReadLine();
}
}
}