I\'ve always been a bit confused about how STL containers (vector, list, map...) store values. Do they store references to the values I pass in, or do they copy/copy construct +
That depends on your type. If it's a simple value type, and cheap to copy, then storing values is probably the answer. On the other hand, if it's a reference type, or expensive to copy, you'd better store a smart pointer (not auto_ptr, since its special copy semantics prevent it from being stored in a container. Go for a shared_ptr). With a plain pointer you're risking memory leakage and access to freed memory, while with references you're risking the latter. A smart pointer avoids both.