removeAll not removing at next validate?

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爱一瞬间的悲伤
爱一瞬间的悲伤 2020-11-27 08:06

Can someone explain why the following doesn\'t work as I expect?

Pressing the button \'should\' result in the display only containing the (empty) JScrollPane, ie the

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  •  悲&欢浪女
    2020-11-27 08:30

    The revalidate() method marks components as needing to be laid out, but until something triggers repaint() you won't see any change. Resizing the parent window is one such trigger; switching applications is another. In this previous version, note how setSize() on the panel obviates the need for repaint(). Similarly, this example changes the layout in resetGame().

    The article Painting in AWT and Swing goes into more detail.

    import java.awt.EventQueue;
    import java.awt.event.ActionEvent;
    import javax.swing.AbstractAction;
    import javax.swing.JButton;
    import javax.swing.JFrame;
    import javax.swing.JPanel;
    import javax.swing.JTextField;
    import javax.swing.WindowConstants;
    
    /** @see https://stackoverflow.com/questions/5812002 */
    public class RevalidateTest {
    
        private static JPanel panel = new JPanel(); // default FlowLayout
        private static JTextField text = new JTextField("Text field");
        private static JButton clear = new JButton(new AbstractAction("Clear") {
    
            @Override
            public void actionPerformed(ActionEvent e) {
                panel.removeAll();
                panel.add(reset);
                panel.revalidate();
                panel.repaint();
            }
        });
        private static JButton reset = new JButton(new AbstractAction("Reset") {
    
            @Override
            public void actionPerformed(ActionEvent e) {
                panel.removeAll();
                panel.add(text);
                panel.add(clear);
                panel.revalidate();
                panel.repaint();
            }
        });
    
        static void createAndShowGUI() {
            JFrame frame = new JFrame("Test");
            frame.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
            panel.add(text);
            panel.add(clear);
            frame.add(panel); // default BorderLayout center
            frame.pack();
            frame.setLocationRelativeTo(null);
            frame.setVisible(true);
        }
    
        public static void main(String[] args) {
            EventQueue.invokeLater(new Runnable() {
    
                @Override
                public void run() {
                    createAndShowGUI();
                }
            });
        }
    }
    

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