I\'m writing a little wrapper for an application that uses files as arguments.
The wrapper needs to be in Unicode, so I\'m using wchar_t for the characters and strings I
Assuming that your Linux environment uses UTF-8 encoding then the following code will prepare your program for easy Unicode treatment in C++:
    int main(int argc, char * argv[]) {
      std::setlocale(LC_CTYPE, "");
      // ...
    }
Next, wchar_t type is 32-bit in Linux, which means it can hold individual Unicode code points and you can safely use wstring type for classical string processing in C++ (character by character). With setlocale call above, inserting into wcout will automatically translate your output into UTF-8 and extracting from wcin will automatically translate UTF-8 input into UTF-32 (1 character = 1 code point). The only problem that remains is that argv[i] strings are still UTF-8 encoded.
You can use the following function to decode UTF-8 into UTF-32. If the input string is corrupted it will return properly converted characters until the place where the UTF-8 rules were broken. You could improve it if you need more error reporting. But for argv data one can safely assume that it is correct UTF-8:
#define ARR_LEN(x) (sizeof(x)/sizeof(x[0]))
    wstring Convert(const char * s) {
        typedef unsigned char byte;
        struct Level { 
            byte Head, Data, Null; 
            Level(byte h, byte d) {
                Head = h; // the head shifted to the right
                Data = d; // number of data bits
                Null = h << d; // encoded byte with zero data bits
            }
            bool encoded(byte b) { return b>>Data == Head; }
        }; // struct Level
        Level lev[] = { 
            Level(2, 6),
            Level(6, 5), 
            Level(14, 4), 
            Level(30, 3), 
            Level(62, 2), 
            Level(126, 1)
        };
        wchar_t wc = 0;
        const char * p = s;
        wstring result;
        while (*p != 0) {
            byte b = *p++;
            if (b>>7 == 0) { // deal with ASCII
                wc = b;
                result.push_back(wc);
                continue;
            } // ASCII
            bool found = false;
            for (int i = 1; i < ARR_LEN(lev); ++i) {
                if (lev[i].encoded(b)) {
                    wc = b ^ lev[i].Null; // remove the head
                    wc <<= lev[0].Data * i;
                    for (int j = i; j > 0; --j) { // trailing bytes
                        if (*p == 0) return result; // unexpected
                        b = *p++;   
                        if (!lev[0].encoded(b)) // encoding corrupted
                            return result;
                        wchar_t tmp = b ^ lev[0].Null;
                        wc |= tmp << lev[0].Data*(j-1);
                    } // trailing bytes
                    result.push_back(wc);
                    found = true;
                    break;
                } // lev[i]
            }   // for lev
            if (!found) return result; // encoding incorrect
        }   // while
        return result;
    }   // wstring Convert