I download a sample of UICatalog and run it.When I compile it ,it shows the failed message:There is no SDK with the name or path \"iphoneos4.0\".I find the \"Base SDK\" of UICat
I got this error when one of my configurations still referenced an old (iOS) SDK. Note that the error shouldn't have come up when I tried to build a totally different configuration (with correct Base SDK setting), so this smells like an XCode bug to me. People suggesting that you don't set the base SDK in at target-level have probably never created projects which contain targets for different platforms all in one project file (in my case Mac and iOS targets, so setting the base SDK once in the project file is nonsense advice).