GPU Profiling and callbacks in OpenGL ES

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礼貌的吻别
礼貌的吻别 2021-02-06 09:52

Is there a way to add callbacks in OpenGL ES similar to what DirectX has? I\'m trying to profile the GPU performance, so I\'m trying to figure out how long it took to execute ce

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  •  我在风中等你
    2021-02-06 10:23

    Use the DDMS feature under your Eclipse environment. It's installed by default.

    A Very powerful graphical profiling utility. You can also lookup threads, heap, method profiling, objects allocation, and more.

    Check the how to use DDMS here. Hope it helps ;)

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