Can anyone please tell what does the two functions do? They take an integer argument which is told to be dimension. But how does the value of this integer changes the output?
May be some examples make the topic clear for you
We use GetUpperBound()
to find out the upper bound of an array for given dimension,
like that:
int[,,] A = new int[7, 9, 11];
// Returns 6: 0th dimension has 7 items, and so upper bound is 7 - 1 = 6;
int upper0 = A.GetUpperBound(0);
// Returns 8: 0th dimension has 7 items, 1st - 9 and so upper bound is 9 - 1 = 8;
int upper1 = A.GetUpperBound(1);
// Returns 10: 0th dimension has 7 items, 1st - 9, 2nd - 11 and so upper bound is 11 - 1 = 10;
int upper2 = A.GetUpperBound(2);
usually, GetLowerBound()
returns 0, since arrays are zero-based by default,
but in some rare cases they are not:
// A is [17..21] array: 5 items starting from 17
Array A = Array.CreateInstance(typeof(int), new int[] { 5 }, new int[] { 17 });
// Returns 17
int lower = A.GetLowerBound(0);
// Returns 21
int upper = A.GetUpperBound(0);
Typical loop using GetLowerBound
and GetUpperBound
is
int[] A = ...
for(int i = A.GetLowerBound(0); i <= A.GetUpperBound(0); ++i) {
int item = A[i];
...
}
// ... or multidimension
int[,,] A = ...;
for (int i = A.GetLowerBound(0); i <= A.GetUpperBound(0); ++i)
for (int j = A.GetLowerBound(1); j <= A.GetUpperBound(1); ++j)
for (int k = A.GetLowerBound(2); k <= A.GetUpperBound(2); ++k) {
int item = A[i, j, k];
...
}