I am having some trouble creating a BitmapImage
from a MemoryStream
from png and gif bytes obtained from a web request. The bytes seem to be downlo
I'm using this code:
public static BitmapImage GetBitmapImage(byte[] imageBytes)
{
var bitmapImage = new BitmapImage();
bitmapImage.BeginInit();
bitmapImage.StreamSource = new MemoryStream(imageBytes);
bitmapImage.EndInit();
return bitmapImage;
}
May be you should delete this line:
bi.DecodePixelWidth = 30;