Using javascript to detect device CPU/GPU performance?

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栀梦
栀梦 2021-02-05 08:45

(The question is not specific to three.js but I will use it as an example)

I have been using three.js to develop a web app interface lately and written some nice fallbac

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  •  甜味超标
    2021-02-05 09:34

    If your using three.js you can just use the detector.js to find out if webgl is enabled. also staying away from the canvasrenderer will help. use the webglrenderer or the softwarerender. as they allow for more vertices. the softwarerender is fairly new and needs some work but can be used.

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