Sharing a global/static variable between a process and DLL

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借酒劲吻你
借酒劲吻你 2020-11-27 04:16

I\'d like to share a static/global variable only between a process and a dll that is invoked by the process. The exe and dll are in the same memory address space. I don\'t w

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  •  情书的邮戳
    2020-11-27 04:50

    To get the behavior of linux where both the main program and a dll share the same x, you can export that variable from either the dll, or the main program. The other module must import that variable.

    You do this by using DEF files (see microsoft's documentation), or by marking the uses with the variable with __declspec(dllexport) where it's defined, and __declspec(dllimport) in any other module it's used (see microsoft's documentation). This is the same as how any function, object, or variable is shared between modules in windows.

    In the case where you'd like a program to load a library at runtime, but the main program may have to use the variable before the library is loaded, the program should export the variable, and the dll should import it. There is a little bit of a chicken and egg problem here because the dll depends on the main program, and the main program depends on the dll. See http://www.lurklurk.org/linkers/linkers.html#wincircular

    I've written an example of how you can do this using both Microsoft's compiler and mingw (gcc in windows), including all the different ways a program and a library can link to each other (statically, dll loaded at program start, dll loaded during runtime)

    main.h

    #ifndef MAIN_H
    #define MAIN_H
    
    // something that includes this
    // would #include "linkage_importing.h"
    // or #include "linkage_exporting.h"
    // as appropriate
    
    #ifndef EXPLICIT_MAIN
    LINKAGE int x;
    #endif // EXPLICIT_MAIN
    
    #endif // MAIN_H
    

    main.c

    #ifdef EXPLICIT_DLL
    #include "dyn_link.h"
    #endif // EXPLICIT_DLL
    #include 
    #include "linkage_exporting.h"
    #include "main.h"
    #include "linkage_importing.h"
    #include "dll.h"
    
    FNCALL_DLL get_call_dll(void);
    
    int main(int argc, char* argv[])
    {
       FNCALL_DLL fncall_dll;
       fncall_dll = get_call_dll();
       if (fncall_dll)
       {
          x = 42;
          printf("Address of x as seen from main() in main.c: %p\n", &x);
          printf("x is set to %i in main()\n", x);
          fncall_dll();
          // could also be called as (*fncall_dll)();
          // if you want to be explicit that fncall_dll is a function pointer
          printf("Value of x as seen from main() after call to call_dll(): %i\n", x);
       }
       return 0;
    }
    
    FNCALL_DLL get_call_dll(void)
    {
    #ifdef EXPLICIT_DLL
       return get_ptr("dll.dll", "call_dll");
    #else
       return call_dll;
    #endif // EXPLICIT_DLL
    }
    

    dll.h

    #ifndef DLL_H
    #define DLL_H
    
    // something that includes this
    // would #include "linkage_importing.h"
    // or #include "linkage_exporting.h"
    // as appropriate
    
    // declaration of type to hold a
    // pointer to the function
    typedef void(*FNCALL_DLL)(void);
    
    #ifndef EXPLICIT_DLL
    LINKAGE void call_dll(void);
    #endif // EXPLICIT_DLL
    
    #endif // DLL_H
    

    dll.c

    #ifdef EXPLICIT_MAIN
    #include "dyn_link.h"
    #endif // EXPLICIT_MAIN
    #include 
    #include "linkage_importing.h"
    #include "main.h"
    #include "linkage_exporting.h"
    #include "dll.h"
    
    int* get_x_ptr(void);
    
    LINKAGE void call_dll(void)
    {
       int* x_ptr;
       x_ptr = get_x_ptr();
       if (x_ptr)
       {
          printf("Address of x as seen from call_dll() in dll.c: %p\n", x_ptr);
          printf("Value of x as seen in call_dll: %i()\n", *x_ptr);
          *x_ptr = 31415;
          printf("x is set to %i in call_dll()\n", *x_ptr);
       }
    }
    
    int* get_x_ptr(void)
    {
    #ifdef EXPLICIT_MAIN
       return get_ptr("main.exe", "x");   // see note in dyn_link.c about using the main program as a library
    #else
       return &x;
    #endif //EXPLICIT_MAIN
    }
    

    dyn_link.h

    #ifndef DYN_LINK_H
    #define DYN_LINK_H
    
    // even though this function is used by both, we link it
    // into both main.exe and dll.dll as necessary.
    // It's not shared in a dll, because it helps us load dlls :)
    void* get_ptr(const char* library, const char* object);
    
    #endif // DYN_LINK_H
    

    dyn_link.c

    #include "dyn_link.h"
    #include 
    #include 
    
    void* get_ptr(const char* library, const char* object)
    {
       HINSTANCE hdll;
       FARPROC ptr;
       hdll = 0;
       ptr = 0;
    
       hdll = LoadLibrary(library);
       // in a better dynamic linking library, there would be a
       // function that would call FreeLibrary(hdll) to cleanup
       //
       // in the case where you want to load an object in the main
       // program, you can use
       // hdll = GetModuleHandle(NULL);
       // because there's no need to call LoadLibrary on the
       // executable if you can get its handle by some other means.
    
       if (hdll)
       {
          printf("Loaded library %s\n", library);
          ptr = GetProcAddress(hdll, object);
          if (ptr)
          {
             printf("Found %s in %s\n", object, library);
          } else {
             printf("Could not find %s in %s\n", object, library);
          }
       } else {
          printf("Could not load library %s\n", library);
       }
       return ptr;
    }
    

    linkage_importing.h

    // sets up some macros to handle when to use "__declspec(dllexport)",
    // "__declspec(dllimport)", "extern", or nothing.
    
    // when using the LINKAGE macro (or including a header that does):
    //    use "#include " to make the LINKAGE macro
    //    do the right thing for importing (when using functions,
    //    variables, etc...)
    //
    //    use "#include " to make the LINKAGE macro
    //    do the right thing for exporting (when declaring functions,
    //    variables, etc).
    //
    //    You can include either file at any time to change the meaning of
    //    LINKAGE.
    
    // if you declare NO_DLL these macros do not use __declspec(...), only
    // "extern" as appropriate
    
    #ifdef LINKAGE
    #undef LINKAGE
    #endif
    #ifdef NO_DLL
       #define LINKAGE extern
    #else
       #define LINKAGE extern __declspec(dllimport)
    #endif
    

    linkage_exporting.h

    // See linkage_importing.h to learn how this is used
    #ifdef LINKAGE
    #undef LINKAGE
    #endif
    #ifdef NO_DLL
       #define LINKAGE
    #else
       #define LINKAGE __declspec(dllexport)
    #endif
    

    build mingw explicit both.sh

    #! /bin/bash
    echo Building configuration where both main
    echo and dll link explicitly to each other
    rm -rf mingw_explicit_both
    mkdir -p mingw_explicit_both/obj
    cd mingw_explicit_both/obj
    
    # compile the source code (dll created with position independent code)
    gcc -c -fPIC -DEXPLICIT_MAIN ../../dll.c
    gcc -c -DEXPLICIT_DLL ../../main.c
    gcc -c ../../dyn_link.c
    
    #create the dll from its object code the normal way
    gcc -shared -odll.dll dll.o dyn_link.o -Wl,--out-implib,libdll.a
    
    # create the executable
    gcc -o main.exe main.o dyn_link.o
    
    mv dll.dll ..
    mv main.exe ..
    cd ..
    

    build mingw explicit dll.sh

    #! /bin/bash
    echo Building configuration where main explicitly
    echo links to dll, but dll implicitly links to main
    rm -rf mingw_explicit_dll
    mkdir -p mingw_explicit_dll/obj
    cd mingw_explicit_dll/obj
    
    # compile the source code (dll created with position independent code)
    gcc -c -fPIC ../../dll.c
    gcc -c -DEXPLICIT_DLL ../../main.c
    gcc -c ../../dyn_link.c
    
    # normally when linking a dll, you just use gcc
    # to create the dll and its linking library (--out-implib...)
    # But, this dll needs to import from main, and main's linking library doesn't exist yet
    # so we create the linking library for main.o
    # make sure that linking library knows to look for symbols in main.exe (the default would be a.out)
    gcc -omain.exe -shared main.o -Wl,--out-implib,main.a  #note this reports failure, but it's only a failure to create main.exe, not a failure to create main.a
    
    #create the dll from its object code the normal way (dll needs to know about main's exports)
    gcc -shared -odll.dll dll.o dyn_link.o main.a -Wl,--out-implib,libdll.a
    
    # create the executable
    gcc -o main.exe main.o dyn_link.o
    
    mv dll.dll ..
    mv main.exe ..
    cd ..
    

    build mingw explicit main.sh

    #! /bin/bash
    echo Building configuration where dll explicitly
    echo links to main, but main implicitly links to dll
    rm -rf mingw_explicit_main
    mkdir -p mingw_explicit_main/obj
    cd mingw_explicit_main/obj
    
    # compile the source code (dll created with position independent code)
    gcc -c -fPIC -DEXPLICIT_MAIN ../../dll.c
    gcc -c ../../main.c
    gcc -c ../../dyn_link.c
    
    # since the dll will link dynamically and explicitly with main, there is no need
    # to create a linking library for main, and the dll can be built the regular way
    gcc -shared -odll.dll dll.o dyn_link.o -Wl,--out-implib,libdll.a
    
    # create the executable (main still links with dll implicitly)
    gcc -o main.exe main.o -L. -ldll
    
    mv dll.dll ..
    mv main.exe ..
    cd ..
    

    build mingw implicit.sh

    #! /bin/bash
    echo Building configuration where main and
    echo dll implicitly link to each other
    rm -rf mingw_implicit
    mkdir -p mingw_implicit/obj
    cd mingw_implicit/obj
    
    # compile the source code (dll created with position independent code)
    gcc -c -fPIC ../../dll.c
    gcc -c ../../main.c
    
    # normally when linking a dll, you just use gcc
    # to create the dll and its linking library (--out-implib...)
    # But, this dll needs to import from main, and main's linking library doesn't exist yet
    # so we create the linking library for main.o
    # make sure that linking library knows to look for symbols in main.exe (the default would be a.out)
    gcc -omain.exe -shared main.o -Wl,--out-implib,main.a  #note this reports failure, but it's only a failure to create main.exe, not a failure to create main.a
    
    # create the dll from its object code the normal way (dll needs to know about main's exports)
    gcc -shared -odll.dll dll.o main.a -Wl,--out-implib,libdll.a
    
    # create the executable (exe needs to know about dll's exports)
    gcc -o main.exe main.o -L. -ldll
    
    mv dll.dll ..
    mv main.exe ..
    cd ..
    

    build mingw static.sh

    #! /bin/bash
    echo Building configuration where main and dll
    echo statically link to each other
    rm -rf mingw_static
    mkdir -p mingw_static/obj
    cd mingw_static/obj
    
    # compile the source code
    gcc -c -DNO_DLL ../../dll.c
    gcc -c -DNO_DLL ../../main.c
    
    # create the static library
    ar -rcs dll.a dll.o
    
    # link the executable
    gcc -o main.exe main.o dll.a
    
    mv main.exe ../
    cd ..
    

    build msvc explicit both.bat

    @echo off
    echo Building configuration where both main
    echo and dll link explicitly to each other
    rd /s /q win_explicit_both
    md win_explicit_both\obj
    cd win_explicit_both\obj
    
    rem compile the source code
    cl /nologo /c /DEXPLICIT_MAIN ..\..\dll.c
    cl /nologo /c /DEXPLICIT_DLL ..\..\main.c
    cl /nologo /c ..\..\dyn_link.c
    
    rem create the dll from its object code the normal way
    link /nologo /dll dll.obj dyn_link.obj
    
    rem create the executable
    link /nologo main.obj dyn_link.obj
    
    move dll.dll ..\
    move main.exe ..\
    cd ..
    

    build msvc explicit dll.bat

    @echo off
    echo Building configuration where main explicitly
    echo links to dll, but dll implicitly links to main
    rd /s /q win_explicit_dll
    md win_explicit_dll\obj
    cd win_explicit_dll\obj
    
    rem compile the source code
    cl /nologo /c ..\..\dll.c
    cl /nologo /c /DEXPLICIT_DLL ..\..\main.c
    cl /nologo /c ..\..\dyn_link.c
    
    rem normally when linking a dll, you just use the link command
    rem that creates the dll and its linking library.
    rem But, this dll needs to import from main, and main's linking library doesn't exist yet
    rem so we create the linking library for main.obj
    rem make sure that linking library knows to look for symbols in main.exe (the default would be main.dll)
    lib /nologo /def /name:main.exe main.obj
    
    rem create the dll from its object code the normal way (dll needs to know about main's exports)
    link /nologo /dll dll.obj main.lib
    
    rem create the executable
    link /nologo main.obj dyn_link.obj
    
    move dll.dll ..\
    move main.exe ..\
    cd ..
    

    build msvc explicit main.bat

    @echo off
    echo Building configuration where dll explicitly
    echo links to main, but main implicitly links to dll
    rd /s /q win_explicit_main
    md win_explicit_main\obj
    cd win_explicit_main\obj
    
    rem compile the source code
    cl /nologo /c /DEXPLICIT_MAIN ..\..\dll.c
    cl /nologo /c ..\..\main.c
    cl /nologo /c ..\..\dyn_link.c
    
    rem since the dll will link dynamically and explicitly with main, there is no need
    rem to create a linking library for main, and the dll can be built the regular way
    link /nologo /dll dll.obj dyn_link.obj
    
    rem create the executable (main still links with dll implicitly)
    link /nologo main.obj dll.lib
    
    move dll.dll ..\
    move main.exe ..\
    cd ..
    

    build msvc implicit.bat

    @echo off
    echo Building configuration where main and
    echo dll implicitly link to each other
    rd /s /q win_implicit
    md win_implicit\obj
    cd win_implicit\obj
    
    rem compile the source code
    cl /nologo /c ..\..\dll.c
    cl /nologo /c ..\..\main.c
    
    rem normally when linking a dll, you just use the link command
    rem that creates the dll and its linking library.
    rem But, this dll needs to import from main, and main's linking library doesn't exist yet
    rem so we create the linking library for main.obj
    rem make sure that linking library knows to look for symbols in main.exe (the default would be main.dll)
    lib /nologo /def /name:main.exe main.obj
    
    rem create the dll from its object code the normal way (dll needs to know about main's exports)
    link /nologo /dll dll.obj main.lib
    
    rem create the executable (exe needs to know about dll's exports)
    link /nologo main.obj dll.lib
    
    move dll.dll ..\
    move main.exe ..\
    cd ..
    

    build msvc static.bat

    @echo off
    echo Building configuration where main and dll
    echo statically link to each other
    rd /s /q win_static
    md win_static\obj
    cd win_static\obj
    
    rem compile the source code
    cl /nologo /DNO_DLL /c ..\..\dll.c
    cl /nologo /DNO_DLL /c ..\..\main.c
    
    rem create the static library
    lib /nologo dll.obj
    
    rem link the executable
    link /nologo main.obj dll.lib
    
    move main.exe ..\
    cd ..
    

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