What functionality does the stackalloc
keyword provide? When and Why would I want to use it?
Stackalloc will allocate data on the stack, which can be used to avoid the garbage that would be generated by repeatedly creating and destroying arrays of value types within a method.
public unsafe void DoSomeStuff()
{
byte* unmanaged = stackalloc byte[100];
byte[] managed = new byte[100];
//Do stuff with the arrays
//When this method exits, the unmanaged array gets immediately destroyed.
//The managed array no longer has any handles to it, so it will get
//cleaned up the next time the garbage collector runs.
//In the mean-time, it is still consuming memory and adding to the list of crap
//the garbage collector needs to keep track of. If you're doing XNA dev on the
//Xbox 360, this can be especially bad.
}