In Three.js, I want a camera to be pointed at a point in 3D space.
For this purpose, I tried using the camera.lookAt function like so:
camer
I ran into the same problem and was able to make it work by using OrbitControls.target. Below is what I did after declaring a controller.
controller = new THREE.OrbitControls(camera, renderer.domElement);
controller.addEventListener('change', renderer.domElement);
controller.target = new THREE.Vector3(0, 1, 0);