I want to effectively throttle an event stream, so that my delegate is called when the first event is received but then not for 1 second if subsequent events are received. A
Ok, here's one solution. I don't like it, particularly, but... oh well.
Hat tips to Jon for pointing me at SkipWhile, and to cRichter for the BufferWithTime. Thanks guys.
static void Main(string[] args)
{
Console.WriteLine("Running...");
var generator = Observable
.GenerateWithTime(1, x => x <= 100, x => x, x => TimeSpan.FromMilliseconds(1), x => x + 1)
.Timestamp();
var bufferedAtOneSec = generator.BufferWithTime(TimeSpan.FromSeconds(1));
var action = new Action>(
feed => Console.WriteLine("Observed {0:000}, generated at {1}, observed at {2}",
feed.Value,
feed.Timestamp.ToString("mm:ss.fff"),
DateTime.Now.ToString("mm:ss.fff")));
var reactImmediately = true;
bufferedAtOneSec.Subscribe(list =>
{
if (list.Count == 0)
{
reactImmediately = true;
}
else
{
action(list.Last());
}
});
generator
.SkipWhile(item => reactImmediately == false)
.Subscribe(feed =>
{
if(reactImmediately)
{
reactImmediately = false;
action(feed);
}
});
Console.ReadKey();
}