Need prettier solution of below example but with std::accumulate.
#include
#include
#include
class Object
{
pu
do changes in Calculator and main function.
struct Calculator
{
double operator() ( double result, const Object& obj )
{
return result + ( obj.GetA() * obj.GetB());
}
};
int main()
{
std::vector< Object > collection;
collection.push_back( Object( 1, 2 ) );
collection.push_back( Object( 3, 4 ) );
double result = std::accumulate( collection.begin(), collection.end(), 0, Calculator() );
std::cout << "result = " << result << std::endl;
return 0;
}
also it could be better:
double sumABProduct( double result, const Object& obj )
{
return result + ( obj.GetA() * obj.GetB());
}
double result = std::accumulate( collection.begin(), collection.end(), 0, sumABProduct );