I want to make use of the android xml layouts. I have put a glSurfaceView in a frame layout to use in conjunction with a linear layout like so...
If everything corect, like you write in the xml-layout, the full Path to the Glsurfaceview-class : (and classname)
it works only if the class, GLSurfaceView, written in a own File. in this file for shure, the construktors need to be written correctly.
i read about ,1 constructor for xml-refer, and one for comunication between classes. constructor for xml-refer, and one for comunication between classes, can be found, if written correcly, inside GLSurfaceView . GLSurfaceView, is where you set the Renderer, set it in the the xml constructor, must be the only way, it works fine. (shown in anwer 1)
xml-constructor:
public MyGLSurfaceView(Context context, AttributeSet attrs) { super(context, attrs);
setEGLContextClientVersion(2);
renderer = new Renderer(context);
setRenderer(renderer);
If you some of this peoples, who cant get SurfaceView work, in xml-layout ore, who buy this book from Apress - Beginning 3D- Game-Development. dont be angry ore hurt yourself. At page 44-45 it be written, in one file. Write GLSurfaceView, like in my answer, in own file. Renderer is own file, where: onSurfaceCreated, onSurfaceChanged, onDrawFrame..can be found And The MainActivity