I\'m relatively new to coding; most of my \"work\" has been just simple GUI apps that only function for one thing, so I haven\'t had to thread much.
Anyway, one thing I\
Additionally You can use System.Threading.Timer. In this case, we don't have to use the Sleep method. Simple example:
public sealed class TimerTask
{
private Timer _timer;
private int _period;
public TimerTask(int period)
{
_period = period;
_timer = new Timer(new TimerCallback(Run), "Hello ....", Timeout.Infinite, period);
}
public void Start()
{
_timer.Change(0, _period);
}
public void Stop()
{
_timer.Change(Timeout.Infinite, Timeout.Infinite);
}
private void Run(Object param)
{
Console.WriteLine(param.ToString());
}
}
Use:
public static class Program
{
[STAThread]
static void Main(String[] args)
{
TimerTask task = new TimerTask(1000);
Console.WriteLine("Timer start.");
task.Start();
Console.ReadLine();
Console.WriteLine("Timer stop.");
task.Stop();
Console.ReadLine();
Console.WriteLine("Timer start.");
task.Start();
Console.ReadLine();
Console.WriteLine("Timer stop.");
task.Stop();
Console.ReadLine();
}
}
Console output:
Timer start.
Hello ....
Hello ....
Hello ....
Timer stop.
Timer start.
Hello ....
Hello ....
Timer stop.