How can I efficiently process a numpy array in blocks similar to Matlab's blkproc (blockproc) function

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我在风中等你
我在风中等你 2020-11-27 02:55

I\'m looking for a good approach for efficiently dividing an image into small regions, processing each region separately, and then re-assembling the results from each proces

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  •  佛祖请我去吃肉
    2020-11-27 03:34

    Here are some examples of a different (loop free) way to work with blocks:

    import numpy as np
    from numpy.lib.stride_tricks import as_strided as ast
    
    A= np.arange(36).reshape(6, 6)
    print A
    #[[ 0  1  2  3  4  5]
    # [ 6  7  8  9 10 11]
    # ...
    # [30 31 32 33 34 35]]
    
    # 2x2 block view
    B= ast(A, shape= (3, 3, 2, 2), strides= (48, 8, 24, 4))
    print B[1, 1]
    #[[14 15]
    # [20 21]]
    
    # for preserving original shape
    B[:, :]= np.dot(B[:, :], np.array([[0, 1], [1, 0]]))
    print A
    #[[ 1  0  3  2  5  4]
    # [ 7  6  9  8 11 10]
    # ...
    # [31 30 33 32 35 34]]
    print B[1, 1]
    #[[15 14]
    # [21 20]]
    
    # for reducing shape, processing in 3D is enough
    C= B.reshape(3, 3, -1)
    print C.sum(-1)
    #[[ 14  22  30]
    # [ 62  70  78]
    # [110 118 126]]
    

    So just trying to simply copy the matlab functionality to numpy is not all ways the best way to proceed. Sometimes a 'off the hat' thinking is needed.

    Caveat:
    In general, implementations based on stride tricks may (but does not necessary need to) suffer some performance penalties. So be prepared to all ways measure your performance. In any case it's wise to first check if the needed functionality (or similar enough, in order to easily adapt for) has all ready been implemented in numpy or scipy.

    Update:
    Please note that there is no real magic involved here with the strides, so I'll provide a simple function to get a block_view of any suitable 2D numpy-array. So here we go:

    from numpy.lib.stride_tricks import as_strided as ast
    
    def block_view(A, block= (3, 3)):
        """Provide a 2D block view to 2D array. No error checking made.
        Therefore meaningful (as implemented) only for blocks strictly
        compatible with the shape of A."""
        # simple shape and strides computations may seem at first strange
        # unless one is able to recognize the 'tuple additions' involved ;-)
        shape= (A.shape[0]/ block[0], A.shape[1]/ block[1])+ block
        strides= (block[0]* A.strides[0], block[1]* A.strides[1])+ A.strides
        return ast(A, shape= shape, strides= strides)
    
    if __name__ == '__main__':
        from numpy import arange
        A= arange(144).reshape(12, 12)
        print block_view(A)[0, 0]
        #[[ 0  1  2]
        # [12 13 14]
        # [24 25 26]]
        print block_view(A, (2, 6))[0, 0]
        #[[ 0  1  2  3  4  5]
        # [12 13 14 15 16 17]]
        print block_view(A, (3, 12))[0, 0]
        #[[ 0  1  2  3  4  5  6  7  8  9 10 11]
        # [12 13 14 15 16 17 18 19 20 21 22 23]
        # [24 25 26 27 28 29 30 31 32 33 34 35]]
    

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