Drawing with Core Graphics looks chunky on Retina display

守給你的承諾、 提交于 2019-12-01 06:28:59

Oops, it needed antialiasing first:

CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSetShouldAntialias(context, YES);

I added this before drawing, then set it to NO and drew another circle immediately afterward. The two circles, side by side, show that this was the problem.

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