raw data from CVImageBuffer without rendering?

孤街醉人 提交于 2019-12-01 05:51:29

CVImageBuffer itself is an abstract type. Your image should be an instance of either CVPixelBuffer, CVOpenGLBuffer, or CVOpenGLTexture. The documentation for those types lists the functions you can use for accessing the data.

To tell which type you have use the GetTypeID methods:

CVImageBufferRef image = …;
CFTypeID imageType = CFGetTypeID(image);

if (imageType == CVPixelBufferGetTypeID()) {
  // Pixel Data
}
else if (imageType == CVOpenGLBufferGetTypeID()) {
  // OpenGL pbuffer
}
else if (imageType == CVOpenGLTextureGetTypeID()) {
  // OpenGL Texture
}
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