问题
I've been following the setup tutorial found at: libGDX setup tutorial. I'm not sure what's going on here. I can finally get the project to deploy in the emulator, however, the desktop version is not quite working. I've grabbed a copy of both gdx-backend-jogl.jar as well as the native jogl and it still seems to give the same error.
I've i have viewed the following thread and thought i could just copy the jogl jar files from the libgdx nightly latest folder into the libs folder within the my-gdx-game-desktop project --- but this didn't work: Error when launching Java app on desktop using LibGdx/Eclipse
Does any have any ideas as to how i could fix this?
console dump
Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: OpenGL is not supported by the video driver.
at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.createDisplayPixelFormat(LwjglGraphics.java:198)
at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.setupDisplay(LwjglGraphics.java:160)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:139)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:131)
Caused by: org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:214)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:873)
at org.lwjgl.opengl.Display.create(Display.java:782)
at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.createDisplayPixelFormat(LwjglGraphics.java:186)
... 3 more
AL lib: ReleaseALC: 1 device not closed
回答1:
You are lacking an OpenGL capable card. Libgdx requires at least OpenGL 1.5 on the desktop (for OpenGL ES 1.x emulation, 2.1 for OpenGL ES 2.0 emulation).
Either install up to date drivers, or if your card does not support OpenGL, get a new card. OpenGL 1.5 is supported by 10 year old graphics cards.
回答2:
Put this code
System.setProperty("org.lwjgl.opengl.Display.allowSoftwareOpenGL", "true");
this will solve your problem..
来源:https://stackoverflow.com/questions/10972688/libgdx-exception-in-thread-lwjgl-application