Canvas does not draw smooth lines

社会主义新天地 提交于 2019-12-01 04:13:55

Try adding this effect to your GraphicsContext:

BoxBlur blur = new BoxBlur();
blur.setWidth(1);
blur.setHeight(1);
blur.setIterations(1);
gc.setEffect(blur);

So (as an example) your start method would now look like this:

  @Override
  public void start(Stage stage) {
    Canvas canvas = new Canvas(500, 500);
    canvas.setOnMouseDragged( new MouseDragged() );
    canvas.setOnMousePressed( new MousePressed() );

    gc = canvas.getGraphicsContext2D();
    gc.setLineCap( StrokeLineCap.ROUND );
    gc.setLineJoin( StrokeLineJoin.ROUND );
    gc.setLineWidth( 1 );

    BoxBlur blur = new BoxBlur();
    blur.setWidth(1);
    blur.setHeight(1);
    blur.setIterations(1);
    gc.setEffect(blur);

    Group root = new Group(canvas);
    Scene scene = new Scene(root);
    stage.setTitle("Test2");
    stage.setScene(scene);
    stage.show();
  }

It's not exactly perfect... but the best thing I've found so far.

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