how to build a GUI/HUD over top a glSurfaceView in android

好久不见. 提交于 2019-12-01 01:24:37
erik

After almost a year I came back to this and found the following solution to work like a charm.. I know many have battled with this same issue so I thought I'd share to save anyone the aggravation I endured.

Simple: before adding my views to the frame layout I set the glView's zOrderMediaOverlay to TRUE like so:

glView.setZOrderMediaOverlay(true);
rel.addView(camPreview, camParams);
rel.addView(glView, glParams);
rel.addView(imageView, imageParams);
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