OSX: CoreAudio API for setting IO Buffer length?

你说的曾经没有我的故事 提交于 2019-12-01 00:08:20

See this Apple Technical Note: https://developer.apple.com/library/mac/technotes/tn2321/_index.html#//apple_ref/doc/uid/DTS40013499-CH1-THE_I_O_BUFFER_SIZE

See the OS X example code in this technical note for GetIOBufferFrameSizeRange(), GetCurrentIOBufferFrameSize(), and SetCurrentIOBufferFrameSize().

Note that there is an API property returning an allowed range, and an error return on the property setter. Also note the various Mac power saving modes may change the buffer size while an app is running, so the actual buffer size, inNumberFrames, may not stay constant, or even be known until the Audio Unit starts running.

If you get unusual buffer sizes (not a power of 2), it may be that the actual audio hardware on a particular Apple product model has a fixed or limited range of audio sample rates, and thus OS software is being used to resample and thus resize the buffers being sent to audio unit callbacks depending on that hardware, if the app requests a sample rate not supported by the actual codec chips on the circuit board.

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