Android Application object life cycle

爷,独闯天下 提交于 2019-11-30 18:54:12

Look at it this way: before everything else, there is Application. It is created before your BroadcastReceiver, before your Activity instances, before your Service instances, etc. It doesn't matter whether anything is in the foreground. The application will be terminated when all of your Activity instances are gone, when you're out of your BroadcastReceiver and once your Service instances are terminated. There's no guarantee that it will be killed, but it is the last thing to go when the OS decided that your app must die.

The application object is already the first components started. It is also always the last component of the application, which is terminated.

This object provides the following main life-cycle methods:

  • onCreate() - called before the first components of the application starts
  • onLowMemory() - called when the Android system requests that the application cleans up memory
  • onTrimMemory() - called when the Android system requests that the application cleans up memory. This message includes an indicator in which position the application is. For example the constant TRIM_MEMORY_MODERATE indicates that the process is around the middle of the background LRU list; freeing memory can help the system keep other processes running later in the list for better overall performance.
  • onTerminate() - only for testing, not called in production
  • onConfigurationChanged() - called whenever the configuration changes

Read more here - http://www.vogella.com/tutorials/AndroidLifeCycle/article.html

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