How to build a Workout app on WatchOS with audio feedback?

廉价感情. 提交于 2019-11-30 14:39:46

I figured out what I did wrong: For the sound to play with the screen off, it is very important to set the category to AVAudioSessionCategoryPlayback, not ambient.

So that is all I did to get it working: I changed one word in line 10 of my extensionDelegate.swift:

        try audioSession.setCategory(AVAudioSessionCategoryPlayback, with: .duckOthers)
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