Enable template function if class has specific member function

末鹿安然 提交于 2019-11-30 12:23:29

C++14 feature, reimplemented:

template<class...>struct voider{using type=void;};
template<class...Ts>using void_t=typename voider<Ts...>::type;

A mini metaprogramming library:

template<class...>struct types{using type=types;};
namespace details {
  template<template<class...>class Z, class types, class=void>
  struct can_apply : std::false_type {};
  template<template<class...>class Z, class...Ts>
  struct can_apply< Z, types<Ts...>, void_t< Z<Ts...> > >:
    std::true_type
  {};
}
template<template<class...>class Z, class...Ts>
using can_apply = details::can_apply<Z,types<Ts...>>;

can_apply< some_template, args... > inherits from true_type iff some_template<args...> is a valid expression (in the immediate context).

Now for your problem:

template<class T, class I>
using dot_count_type = decltype( std::declval<T>().count(std::declval<I>()) );

template<class T, class I>
using has_dot_count = can_apply<dot_count_type, T, I>;

and has_dot_count is a traits class that inherits from true_type iff T.count(I) is a valid expression.

namespace details {
  template<class C, class I>
  bool contains(std::false_type, C const& c, I const& i) {
    for(auto&& x:c) {
      if(x == i) { return true; }
    }
    return false;
  }
  template<class C, class I>
  bool contains(std::true_type, C const& c, I const& i) {
    return c.count(i) != 0;
  }
}
template<class C, class I>
bool contains( C const& c, I const& i ) {
  return details::contains( has_dot_count<C const&,I const&>{}, c, i );
}

which uses tag dispatching instead of SFINAE.

Using find seems like a better idea than .count as an aside. In fact, in one case you should use .find the other find. In both cases you should use using std::end; auto e = end(c);.

As an aside, MSVC 2013 (I don't know about 2015) doesn't handle this kind of SFINAE used above. They call it "expression SFINAE". They have custom extensions to detect the existence of a member function. But that is because they are far from C++11 standard compliant.

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