Sprite Kit's 'didBeginContact' function is not very accurate. What should I do?

£可爱£侵袭症+ 提交于 2019-11-30 10:08:53

You can use the allContactedBodies property of your sprite to check current contacts between your wheels and the ground. Polling this may not be as efficient as the event-driven method, but it may be more reliable.

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