tap gesture recognizer - which object was tapped?

删除回忆录丶 提交于 2019-11-30 07:48:49

Define your target selector(highlightLetter:) with argument as

UITapGestureRecognizer *letterTapRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(highlightLetter:)];

Then you can get view by

- (void)highlightLetter:(UITapGestureRecognizer*)sender {
     UIView *view = sender.view; 
     NSLog(@"%d", view.tag);//By tag, you can find out where you had tapped. 
}
Iftikhar Ali Ansari

Its been a year asking this question but still for someone.

While declaring the UITapGestureRecognizer on a particular view assign the tag as

UITapGestureRecognizer *tapRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(gestureHandlerMethod:)];
[yourGestureEnableView addGestureRecognizer:tapRecognizer];
yourGestureEnableView.tag=2;

and in your handler do like this

-(void)gestureHandlerMethod:(UITapGestureRecognizer*)sender {
    if(sender.view.tag == 2) {
        // do something here
    }
}
tech4242

Here is an update for Swift 3 and an addition to Mani's answer. I would suggest using sender.view in combination with tagging UIViews (or other elements, depending on what you are trying to track) for a somewhat more "advanced" approach.

  1. Adding the UITapGestureRecognizer to e.g. an UIButton (you can add this to UIViews etc. as well) Or a whole bunch of items in an array with a for-loop and a second array for the tap gestures.
    let yourTapEvent = UITapGestureRecognizer(target: self, action: #selector(yourController.yourFunction)) 
    yourObject.addGestureRecognizer(yourTapEvent) // adding the gesture to your object
  1. Defining the function in the same testController (that's the name of your View Controller). We are going to use tags here - tags are Int IDs, which you can add to your UIView with yourButton.tag = 1. If you have a dynamic list of elements like an array you can make a for-loop, which iterates through your array and adds a tag, which increases incrementally

    func yourFunction(_ sender: AnyObject) {
        let yourTag = sender.view!.tag // this is the tag of your gesture's object
        // do whatever you want from here :) e.g. if you have an array of buttons instead of just 1:
        for button in buttonsArray {
          if(button.tag == yourTag) {
            // do something with your button
          }
        }
    }
    

The reason for all of this is because you cannot pass further arguments for yourFunction when using it in conjunction with #selector.

If you have an even more complex UI structure and you want to get the parent's tag of the item attached to your tap gesture you can use let yourAdvancedTag = sender.view!.superview?.tag e.g. getting the UIView's tag of a pressed button inside that UIView; can be useful for thumbnail+button lists etc.

Phani Sai

Use this code in Swift

func tappGeastureAction(sender: AnyObject) {
    if let tap = sender as? UITapGestureRecognizer {
        let point = tap.locationInView(locatedView)
        if filterView.pointInside(point, withEvent: nil) == true {
            // write your stuff here                
        }
    }
}

you can use

 - (void)highlightLetter:(UITapGestureRecognizer*)sender {
     UIView *view = sender.view; 
     NSLog(@"%d", view.tag); 
}

view will be the Object in which the tap gesture was recognised

You can also use "shouldReceiveTouch" method of UIGestureRecognizer

- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldReceiveTouch:     (UITouch *)touch {
     UIView *view = touch.view; 
     NSLog(@"%d", view.tag); 
}    

Dont forget to set delegate of your gesture recognizer.

in swift it quite simple

Write this code in ViewDidLoad() function

let tap = UITapGestureRecognizer(target: self, action: #selector(tapHandler(gesture:)))
    tap.numberOfTapsRequired = 2
    tapView.addGestureRecognizer(tap)

The Handler Part this could be in viewDidLoad or outside the viewDidLoad, batter is put in extension

@objc func tapHandler(gesture: UITapGestureRecognizer) {
    currentGestureStates.text = "Double Tap"
} 

here i'm just testing the code by printing the output if you want to make an action you can do whatever you want or more practise and read

You should amend creation of the gesture recogniser to accept parameter (add colon ':')

UITapGestureRecognizer *letterTapRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(highlightLetter:)];

And in your method highlightLetter: you can access the view attached to recogniser:

-(IBAction) highlightLetter:(UITapGestureRecognizer*)recognizer
{
    UIView *view = [recognizer view];
}
ahmedalkaff

If you are adding different UIGestureRecognizer on different UIViews and want to distinguish in the action method then you can check the property view in the sender parameter which will give you the sender view.

Manjeet
func tabGesture_Call
{
     let tapRec = UITapGestureRecognizer(target: self, action: "handleTap:")
     tapRec.delegate = self
     self.view.addGestureRecognizer(tapRec)
     //where we want to gesture like: view, label etc
}

func handleTap(sender: UITapGestureRecognizer) 
{
     NSLog("Touch..");
     //handling code
}
易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!