How to write Keyboard notifications in Swift 3

故事扮演 提交于 2019-11-30 02:25:20

Swift 4

override func viewDidLoad() {
    super.viewDidLoad()   
    NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow), name: .UIKeyboardWillShow, object: nil)
    NotificationCenter.default.addObserver(self, selector: #selector(self.keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}

func keyboardWillShow(notification: NSNotification) {
     print("keyboardWillShow")
}

func keyboardWillHide(notification: NSNotification){
     print("keyboardWillHide")
}

You Can Also Get Keyboard Info Uisng Below Code Inside These Methods.

NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillChange), name: .UIKeyboardWillChangeFrame, object: nil) .      

@objc func keyboardWillChange(notification: NSNotification) {
     let duration = notification.userInfo![UIKeyboardAnimationDurationUserInfoKey] as! Double
     let curve = notification.userInfo![UIKeyboardAnimationCurveUserInfoKey] as! UInt
     let curFrame = (notification.userInfo![UIKeyboardFrameBeginUserInfoKey] as! NSValue).cgRectValue
     let targetFrame = (notification.userInfo![UIKeyboardFrameEndUserInfoKey] as! NSValue).cgRectValue
     let deltaY = targetFrame.origin.y - curFrame.origin.y
 }

Swift 4.2 Xcode 10 (10L213o)

The main changes compared with Swift 3 are in the UIWindow.keyboardWillShowNotification and UIWindow.keyboardWillHideNotification

let notifier = NotificationCenter.default
notifier.addObserver(self,
                     selector: #selector(KeyboardLayoutConstraint.keyboardWillShowNotification(_:)),
                     name: UIWindow.keyboardWillShowNotification,
                     object: nil)
notifier.addObserver(self,
                     selector: #selector(KeyboardLayoutConstraint.keyboardWillHideNotification(_:)),
                     name: UIWindow.keyboardWillHideNotification,
                     object: nil)


@objc
func keyboardWillShowNotification(_ notification: NSNotification) {}

@objc
func keyboardWillHideNotification(_ notification: NSNotification) {}

I fixed this issue by writing the code like this

NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow), name: .UIKeyboardWillShow, object: nil)

For Swift 4.2 .UIKeyboardWillShow is renamed to UIResponder.keyboardWillShowNotification and .UIKeyboardWillHide is renamed to UIResponder.keyboardWillHideNotification

 NotificationCenter.default.addObserver(self, selector: #selector(NameOfSelector), name: UIResponder.keyboardWillShowNotification , object: nil)
 NotificationCenter.default.addObserver(self, selector: #selector(NameOfSelector), name: UIResponder.keyboardWillHideNotification , object: nil)

   @objc func NameOfSelector() {
       //Actions when notification is received
    }

You can replace the deprecated string literal Selector with the type-checked #selector(Class.method) pair:

let center = NotificationCenter.default
center.addObserver(self,
                   selector: #selector(keyboardWillShow(_:)),
                   name: .UIKeyboardWillShow,
                   object: nil)

center.addObserver(self,
                   selector: #selector(keyboardWillHide(_:)),
                   name: .UIKeyboardWillHide,
                   object: nil)

The #selector syntax is much safer, since Swift is able to check at compile time that the specified method actually exists.

For more information about Swift selectors, see rickster's detailed answer.

In Swift 3.0

 override func viewDidLoad()
    {
        super.viewDidLoad()
 NotificationCenter.default.addObserver(self, selector: #selector(self.keyboardWillShow), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
        NotificationCenter.default.addObserver(self, selector: #selector(self.keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil)

}

Keybord Show and Hide

func keyboardWillShow(notification: NSNotification) 
{

      // Your Code Here
}

func keyboardWillHide(notification: NSNotification)
{  
   //Your Code Here     
}

You can perform keyboard notification on both version of Swift respectively.

Add Objserver:

NotificationCenter.default.addObserver(self, selector: #selector(keyboardDidShow), name: .UIKeyboardWillShow, object: nil)

Call function swift 3

func keyboardDidShow() {
          print("keyboardDidShow")
       }

Call function In swift 4

@objc func keyboardDidShow() {
      print("keyboardDidShow")
   }
  NotificationCenter.default.addObserver(self, selector: Selector(("keyboardWillShow:")), name:UIResponder.keyboardWillShowNotification, object: nil);
    NotificationCenter.default.addObserver(self, selector: Selector(("keyboardWillHide:")), name:UIResponder.keyboardWillHideNotification, object: nil);

Please look at https://stackoverflow.com/a/57430207/2885792. If it's related to the UITextField and you are not able to resolve even after correctly adding and removing the observers.

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