C++ pointer array is still accessible after delete[] is called [duplicate]

不打扰是莪最后的温柔 提交于 2019-11-29 17:58:29

The memory is free, which means it isn't attributed anymore, but the compiler's not going to take the extra effort to wipe it back to 0 everytime something's deleted.

It's also not going to take the effort to check that the memory is properly allocated before you access it - it'd reduce performance, and it assumes you don't do so. (Although tools like valgrind or debuggers can detect those wrong calls)

So it just changes the range of the memory as 'unassigned' internally, which means another call to new can use that same memory range. Then whatever data in that memory would be overwritten, and foo[90] won't return the same thing anymore.

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