问题
TCP/IP Client Socket Program. Here My Main Requirement is Client Send Message and server receive message and store in database table in C#.Net, Using Server IP Address and Port Number.
回答1:
You are talking about a simple Server-Client program.
What you need to do.
- Create a server program and run it first
- Create a client and connect to your running server using Connect("SERVER IP", PORT)
- Now when client is connected to server, receive message to server use database conenctions to store that message in database
Guides :
Write server - http://csharp.net-informations.com/communications/csharp-server-socket.htm
Write client - http://csharp.net-informations.com/communications/csharp-client-socket.htm
C# database access [SQL] - http://csharp.net-informations.com/data-providers/csharp-sql-server-connection.htm
UPDATE - As requested and as a guidance here is a working client and a server
CLIENT-
using System;
using System.Text;
using System.Net;
using System.Net.Sockets;
using System.IO;
namespace socket_prog
{
class Client
{
private static void Main(String[] args)
{
byte[] data = new byte[10];
IPHostEntry iphostInfo = Dns.GetHostEntry(Dns.GetHostName());
IPAddress ipAdress = iphostInfo.AddressList[0];
IPEndPoint ipEndpoint = new IPEndPoint(ipAdress, 32000);
Socket client = new Socket(ipAdress.AddressFamily, SocketType.Stream, ProtocolType.Tcp);
try
{
client.Connect(ipEndpoint);
Console.WriteLine("Socket created to {0}", client.RemoteEndPoint.ToString());
byte[] sendmsg = Encoding.ASCII.GetBytes("This is from Client\n");
int n = client.Send(sendmsg);
int m = client.Receive(data);
Console.WriteLine("" + Encoding.ASCII.GetString(data));
client.Shutdown(SocketShutdown.Both);
client.Close();
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
Console.WriteLine("Transmission end.");
Console.ReadKey();
}
}
}
SERVER-
using System;
using System.Text;
using System.Net;
using System.Net.Sockets;
using System.IO;
namespace socket_prog
{
class Server
{
static void Main(string[] args)
{
byte[] buffer = new byte[1000];
byte[] msg = Encoding.ASCII.GetBytes("From server\n");
string data = null;
IPHostEntry iphostInfo = Dns.GetHostEntry(Dns.GetHostName());
IPAddress ipAddress = iphostInfo.AddressList[0];
IPEndPoint localEndpoint = new IPEndPoint(ipAddress, 32000);
ConsoleKeyInfo key;
int count = 0;
Socket sock = new Socket(ipAddress.AddressFamily,
SocketType.Stream, ProtocolType.Tcp);
sock.Bind(localEndpoint);
sock.Listen(5);
while (true)
{
Console.WriteLine("\nWaiting for clients..{0}", count);
Socket confd = sock.Accept();
int b = confd.Receive(buffer);
data += Encoding.ASCII.GetString(buffer, 0, b);
Console.WriteLine("" + data);
data = null;
confd.Send(msg);
Console.WriteLine("\n<< Continue 'y' , Exit 'e'>>");
key = Console.ReadKey();
if (key.KeyChar == 'e')
{
Console.WriteLine("\nExiting..Handled {0} clients", count);
confd.Close();
System.Threading.Thread.Sleep(5000);
break;
}
confd.Close();
count++;
}
}
}
}
Run server first. Then run client.
来源:https://stackoverflow.com/questions/27539938/tcp-ip-client-socket-program-in-c-net-using-ip-address-and-port-number