问题
I am looking for Chaikin's corner cutting algorithm (link1, link2) implemented in Python 2.7.X but can't find it.
Maybe someone have it and able share the code?
回答1:
Mr. Che answer will work, but here is a much shorter version that is slightly more efficient.
import numpy as np
def chaikins_corner_cutting(coords, refinements=5):
coords = np.array(coords)
for _ in range(refinements):
L = coords.repeat(2, axis=0)
R = np.empty_like(L)
R[0] = L[0]
R[2::2] = L[1:-1:2]
R[1:-1:2] = L[2::2]
R[-1] = L[-1]
coords = L * 0.75 + R * 0.25
return coords
How does it work?
For every two points, we need to take the lower part and the upper part in the line between them using the ratio 1:3:
LOWER-POINT = P1 * 0.25 + P2 * 0.75
UPPER-POINT = P1 * 0.75 + P2 * 0.25
and add them both to the new points list. We also need to add the edge points, so the line will not shrink.
We build two arrays L and R in a certain way that if we will multiply them as follows it will yield the new points list.
NEW-POINTS = L * 0.75 + R * 0.25
For example, if we have array of 4 points:
P = 0 1 2 3
the L and R arrays will be as follows:
L = 0 0 1 1 2 2 3 3
R = 0 1 0 2 1 3 2 3
where each number corresponds to a point.
回答2:
Ok, it wasn't so hard, here is the code:
import math
# visualisation
import matplotlib.pyplot as plt
import matplotlib.lines as lines
# visualisation
def Sum_points(P1, P2):
x1, y1 = P1
x2, y2 = P2
return x1+x2, y1+y2
def Multiply_point(multiplier, P):
x, y = P
return float(x)*float(multiplier), float(y)*float(multiplier)
def Check_if_object_is_polygon(Cartesian_coords_list):
if Cartesian_coords_list[0] == Cartesian_coords_list[len(Cartesian_coords_list)-1]:
return True
else:
return False
class Object():
def __init__(self, Cartesian_coords_list):
self.Cartesian_coords_list = Cartesian_coords_list
def Find_Q_point_position(self, P1, P2):
Summand1 = Multiply_point(float(3)/float(4), P1)
Summand2 = Multiply_point(float(1)/float(4), P2)
Q = Sum_points(Summand1, Summand2)
return Q
def Find_R_point_position(self, P1, P2):
Summand1 = Multiply_point(float(1)/float(4), P1)
Summand2 = Multiply_point(float(3)/float(4), P2)
R = Sum_points(Summand1, Summand2)
return R
def Smooth_by_Chaikin(self, number_of_refinements):
refinement = 1
copy_first_coord = Check_if_object_is_polygon(self.Cartesian_coords_list)
while refinement <= number_of_refinements:
self.New_cartesian_coords_list = []
for num, tuple in enumerate(self.Cartesian_coords_list):
if num+1 == len(self.Cartesian_coords_list):
pass
else:
P1, P2 = (tuple, self.Cartesian_coords_list[num+1])
Q = obj.Find_Q_point_position(P1, P2)
R = obj.Find_R_point_position(P1, P2)
self.New_cartesian_coords_list.append(Q)
self.New_cartesian_coords_list.append(R)
if copy_first_coord:
self.New_cartesian_coords_list.append(self.New_cartesian_coords_list[0])
self.Cartesian_coords_list = self.New_cartesian_coords_list
refinement += 1
return self.Cartesian_coords_list
if __name__ == "__main__":
Cartesian_coords_list = [(1,1),
(1,3),
(4,5),
(5,1),
(2,0.5),
(1,1),
]
obj = Object(Cartesian_coords_list)
Smoothed_obj = obj.Smooth_by_Chaikin(number_of_refinements = 5)
# visualisation
x1 = [i for i,j in Smoothed_obj]
y1 = [j for i,j in Smoothed_obj]
x2 = [i for i,j in Cartesian_coords_list]
y2 = [j for i,j in Cartesian_coords_list]
plt.plot(range(7),range(7),'w', alpha=0.7)
myline = lines.Line2D(x1,y1,color='r')
mynewline = lines.Line2D(x2,y2,color='b')
plt.gca().add_artist(myline)
plt.gca().add_artist(mynewline)
plt.show()
来源:https://stackoverflow.com/questions/47068504/where-to-find-python-implementation-of-chaikins-corner-cutting-algorithm