Drawing a line on a JFrame

穿精又带淫゛_ 提交于 2019-11-29 09:57:59
import javax.swing.*;
import java.awt.*;
import java.awt.geom.*;

class Success extends JFrame{

    public Success(){
        JPanel panel=new JPanel();
        getContentPane().add(panel);
        setSize(450,450);

        JButton button =new JButton("press");
        panel.add(button);
    }

    public void paint(Graphics g) {
        super.paint(g);  // fixes the immediate problem.
        Graphics2D g2 = (Graphics2D) g;
        Line2D lin = new Line2D.Float(100, 100, 250, 260);
        g2.draw(lin);
    }

    public static void main(String []args){
        Success s=new Success();
        s.setVisible(true);
    }
}

Further tips

  1. Create the GUI on the EDT. See Concurrency in Swing for more details.
  2. Use a JPanel as suggested by @nIcEcOw, override paintComponent(Graphics) instead of paint(). Again, call the super method first.
  3. Don't extend frame, just use an instance of one. Set the size according to the space required for the components using pack().
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