Go: Get signal origin

烂漫一生 提交于 2019-11-29 04:14:56

No, you can't do this in an officially supported manner. The Go runtime needs to own the signal handlers, and that extra information isn't exposed in any way.

You may still be able to do this from C by setting up a new signal handler, but I would be very cautious going about this (see issues like issue/7227). You're probably better off using another method for communication other than a signal.

Here's a partial example based on Ian's code from issue 7227:

package main

/*
#include <stdio.h>
#include <signal.h>
#include <string.h>

struct sigaction old_action;
void handler(int signum, siginfo_t *info, void *context) {
    printf("Sent by %d\n", info->si_pid);
}

void test() {
    struct sigaction action;
    sigaction(SIGUSR1, NULL, &action);
    memset(&action, 0, sizeof action);
    sigfillset(&action.sa_mask);
    action.sa_sigaction = handler;
    action.sa_flags = SA_NOCLDSTOP | SA_SIGINFO | SA_ONSTACK;
    sigaction(SIGUSR1, &action, &old_action);
}
*/
import "C"

import (
    "os"
    "syscall"
    "time"
)

func main() {
    C.test()
    pid := os.Getpid()
    for {
        syscall.Kill(pid, syscall.SIGUSR1)
        time.Sleep(time.Second)
    }
}
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