Framework not found AudioUnit

有些话、适合烂在心里 提交于 2019-11-29 02:54:28

Remove AudioUnit.framework and add CoreAudio.framework

Helped for me: removing AudioUnit.framework, then adding AudioToolbox.framework, Clean, Build

In my case compiler lies about AudioUnit, in fact for project was required only AudioToolbox.framework.

I had already tried swapping out all available audio frameworks (AudioToolbox, CoreAudio and AudioUnit) and no configuration worked. Something funky with Xcode was going on.

I reinstalled Xcode and migrated the code to a new project. Now it builds fine with the exact same frameworks as I had before. A frustrating solution, but a working one nonetheless.

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