Encode a FileStream to base64 with c#

折月煮酒 提交于 2019-11-29 02:53:35
alpham8

You can also encode bytes to Base64. How to get this from a stream see here: How to convert an Stream into a byte[] in C#?

Or I think it should be also possible to use the .ToString() method and encode this.

An easy one as an extension method

public static class Extensions
{
    public static Stream ConvertToBase64(this Stream stream)
    {
        byte[] bytes;
        using (var memoryStream = new MemoryStream())
        {
            stream.CopyTo(memoryStream);
            bytes = memoryStream.ToArray();
        }

        string base64 = Convert.ToBase64String(bytes);
        return new MemoryStream(Encoding.UTF8.GetBytes(base64));
    }
}

You may try something like that:

    public Stream ConvertToBase64(Stream stream)
    {
        Byte[] inArray = new Byte[(int)stream.Length];
        Char[] outArray = new Char[(int)(stream.Length * 1.34)];
        stream.Read(inArray, 0, (int)stream.Length);
        Convert.ToBase64CharArray(inArray, 0, inArray.Length, outArray, 0);
        return new MemoryStream(Encoding.UTF8.GetBytes(outArray));
    }

Since the file will be larger, you don't have very much choice in how to do this. You cannot process the file in place since that will destroy the information you need to use. You have two options that I can see:

  1. Read in the entire file, base64 encode, re-write the encoded data.
  2. Read the file in smaller pieces, encoding as you go along. Encode to a temporary file in the same directory. When you are finished, delete the original file, and rename the temporary file.

Of course, the whole point of streams is to avoid this sort of scenario. Instead of creating the content and stuffing it into a file stream, stuff it into a memory stream. Then encode that and only then save to disk.

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